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The Amiga Future 140 was released on the August 30th.

The Amiga Future 140 was released on the August 30th.
The Amiga Future 140 was released on the August 30th.

The Amiga Future 140 was released on the August 30th.
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Amiga Future issue 140 released

Published 30.08.2019 - 13:55 by AndreasM

[center][image]25447[/image][/center]

The English and German issue 140 (September/October 2019) of the print magazine Amiga Future has been distributed today, and can also be ordered directly from the editorial office of Amiga Future, and the other Amiga dealers that stock the magazine.

Mag Content: [...]
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Metro Siege - new Beat-em-up for ECS/OCS Amiga

Published 30.08.2019 - 07:57 by AndreasM

The guys from PixelGlas, who have already produced the outstanding Worthy, are currently working on a beat em up for Classic Amigas.

Apart from a few screenshots, there is currently not much information. However, the game should run smoothly on an OCS / ECS Amiga starting from 1 MB RAM. The game will be released upon completion as a boxed version.

https://www.twitch.tv/events/DlFwpl6qT8 ... MCUUNqknQQ [...]
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Hollywood application: RNOPDF V1.3 released

Published 29.08.2019 - 22:50 by HelmutH

28.08.2019 Hollywood application: RNOPDF V1.3 released [OS3, OS4, WOS and MOS]

http://jpv.wmhost.com/jpv_software/RNOPDF

Changes in version 1.3: [...]
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IcarosDesktop: IconPoser 1.0 first release

Published 29.08.2019 - 17:38 by AndreasM

IconPoser has been released and it's now available for download. A new page for the project has been added to Icaros Desktop website, which includes program information and download link. This tool was originally intended as an internal tool for Icaros development. However, after I talked here about its existence, it generated some welcome interest....

http://vmwaros.blogspot.com/2019/08/ico ... lease.html

Games-Coffer: New FUN PACK GAMES

Published 29.08.2019 - 17:38 by AndreasM

Time for a mid-week update. A new sub-section has been added to the Amiga Games section. This will contain the 'Fun Pack Games' collection from ComputerEYES. Disks 1-10 have been added so far, more will be added to the collection as time goes on.

http://www.gamescoffer.co.uk

AfA One 1.2

Published 29.08.2019 - 17:36 by AndreasM

Update AfA One 1.2 (link donload first post)

- HardFile AfA One Installer is now a HDF standard
- Fixed Themes with "Workbench Preferences GhostBuster Edition"
- Added Pointers in the various Themes [...]
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News posted by: AMIGASYSTEM

Amiga Future 139 German - sold out

Published 29.08.2019 - 16:34 by AndreasM

Image

The German edition of the Amiga Future # 139 is now sold out.
The booklet is now only available as PDF in our online shop.
The CoverCD is still available. [...]
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Amiga Community Award 2019

Published 29.08.2019 - 11:31 by AndreasM

Markus Tillmann writes:

After the award ceremony to Mr. Does at the Amiga32 2017 in Neuss, we would like to make an award again this year.

In recent days, suggestions have already been made here in the forum and on Facebook; from now on, the vote can be made. [...]
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Scene World #29 released

Published 27.08.2019 - 12:54 by AndreasM

Scene World Issue #29 released

A chapter full of meeting- and party reports! Let's Make a Game Tutorial Part 5 with exclusive game on Disk Side B, interviews with John F Kutcher who did Space Taxi, Andrzej Wisniewski who builds new modern PSUs for C64s, C128s and Amigas, Mike Clarke who was former Psygnosis composer, and many more things! Disk cover by JSL.

https://sceneworld.org/issues/

Wonder Girl in Monster Place

Published 27.08.2019 - 12:54 by AndreasM

Wonder Girl in Monster Place - An updated Amiga game tease by Moya

Once again another Amiga game has been mentioned, as we've just come across a post on our Commodore Amiga Facebook group, of an updated game tease by Moya called Wonder Girl in Monster Place(WIP title). This game which had an early tease some time back, is an action platformer developed using Backbone, and stars a character resembling Jill of the Jungle which pits you against multiple enemies including sword welding Skeleton foes.

According to Moya, she wanted a character to be someone who she could cosplay to help promote the game hence being blond and green and the resemblance above. When it comes to the actual game however, although it was developed using Backbone which suffers really badly in performance, and currently there's a lack of music and sound. We can tell Moya and friend have put a lot of effort into this early tease. As not only is it one of the nicest looking Backbone games we've seen, but there is also a variety of enemies and charming graphical detail... [...]
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