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The Amiga Future 167 was released on the March 5th.

The Amiga Future 167 was released on the March 5th.
The Amiga Future 167 was released on the March 5th.

The Amiga Future 167 was released on the March 5th.
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Fubar Developer IRC-Chat Logfile

Description: from No Risc No Fun from 18.10.2000

Categories: [EN] Eng_Interviews

Link to this article: Select all

[url=https://www.amigafuture.de/app.php/kb/viewarticle?a=420&sid=a487a17834413e35e0c733e77a63d884]Artikeldatenbank - Fubar Developer IRC-Chat Logfile[/url]

[21:01:56] aMiGa1 hi
[21:02:02] MangaClub hiho
[21:02:05] MangaClub :)
[21:02:08] aMiGa1 english or german ?
[21:02:13] |bart heh, hi dudes :)
[21:02:18] AndreasM englisch
[21:02:19] |bart english heh..
[21:02:27] MangaClub jea i know :)
[21:02:40] aMiGa1 whats up with fubar ?
[21:02:50] aMiGa1 wenn is the release expected ?
[21:02:54] aMiGa1 when
[21:03:16] |bart well, full release is planned for december, just before christmas
[21:03:55] |bart demo just beofre that
[21:04:04] aMiGa1 and its realtime , yes ?! it wasnt so clear for me
[21:04:18] |bart oh yes
[21:04:35] |bart its a cross between civilization and cannon fodder
[21:04:54] |bart with added full tcp/ip supprt just for good measure
[21:06:45] aMiGa1 what do you mean with conquering the whole world ? not really the whole, huh ? :)
[21:07:21] OEmer hi
[21:07:25] aMiGa1 hi OEmer
[21:07:47] |bart well.. you and up to 8 players fight each other on one world, while conquering it and other players.. so, yeah, you do take over the world :)
[21:09:04] MangaClub hmm nice :)
[21:09:15] aMiGa1 it sounds interesting but how do you realise it ? in different levels or do you really drive in one part across this world ?
[21:11:11] |bart good question :) it has two general modes of play.. the first is campaign, where you fight out against the computer-controlled bots on different worlds and terrains, acheivng goals.. or there is the normal mode of player, where you just fight against random bots or other players... oh and then there's deathmatch - no simulation or city building - just full-on troop vs. troop matches on a battle field
[21:12:09] aMiGa1 cool and the gfx are standard 2 d , yes ?!
[21:12:19] |bart yep
[21:12:43] |bart works on 030+ AGA amigas all the way up to big 060's with huge gfx cards
[21:12:49] aMiGa1 and what about the hardware requirements ? and support ?! PPC ?!
[21:12:58] |bart ppc version is due to be released as a patch after release
[21:13:06] aMiGa1 oh good :)
[21:13:15] aMiGa1 are there different races ?!
[21:13:26] Treibholz hi :)
[21:13:30] |bart yeah, i dont have the time to do a ppc version before christmas :)
[21:13:32] MangaClub hi ^_^
[21:13:58] aMiGa1 oh its ok if the patch arrives l8r :)
[21:14:13] |bart oh, dont worry it will :)
[21:14:52] aMiGa1 and is the game realistic ? like normla humans with historical armory ?
[21:14:58] aMiGa1 hi Treibholz
[21:15:22] |bart it fully supports all the cool amiga things, like ahi, p96/cgfx music steaming (almost like mp3, but quicker :) and miami, genesis, amitcp, whatever
[21:15:39] |bart oh, it's set in present - future time zone
[21:16:24] aMiGa1 and what kind of units are there ? air , water , underwater, or what ?
[21:16:46] |bart but i'm sure someone could do a medieval update for it... it has a complete server/client system, with full scripting support (it's got its own programing language!). also supports total conversions.. like Quake does
[21:17:12] aMiGa1 every minute it sounds better :))
[21:17:38] |bart units - there are tnaks, helicopters, destroyers, jeeps, buggies, soldiers, rocket launchers... jet fighters - it's all there
[21:17:40] MangaClub outsch ahi on 030 ? Thats verry slow.. this is the cause we use 4 our game xpk-packed sound-samples
[21:18:03] |bart it supposrts standard paula as well :)
[21:18:35] |bart the ahi support is only there for people with fancy sound cards
[21:18:35] MangaClub ahh good to hear
[21:18:50] Treibholz jo :)
[21:18:52] |bart it supports from the most basic amiga (i.e. one with an 030 and 8MB of RAM) to high-spec ones
[21:20:30] aMiGa1 and on which resolutions the games works ?1
[21:20:54] |bart lowest res it works on is 320x240
[21:21:24] |bart highest is 800x600.. 1024x768 is supported, but wont make much difference - 800x600 has special hi-res graphics
[21:21:57] aMiGa1 ok thats nice :) i think thats enough to play
[21:22:10] MangaClub ...
[21:22:20] Treibholz hehe manga ;)
[21:22:56] OEmer bye
[21:23:43] aMiGa1 are there any thoughts about porting it to amigaone ?
[21:24:10] |bart we are in talks about that
[21:26:31] aMiGa1 are there any cutscenes or intros planned or perhaps realised ?
[21:26:52] |bart yeah, there is full fmv
[21:27:51] |bart i'm going to disappear now - got things to do :)
[21:28:12] aMiGa1 ok nice to meet you
[21:28:30] |bart same to you.. give us a mail later :)
[21:28:32] |bart peace :)
[21:28:34] aMiGa1 thx for the cool answers. i think this game rocks !