Navigation
« 

Anonymous




Register
Login
« 
« 

Amiga Future

« 

Community

« 

Knowledge

« 

Last Magazine

The Amiga Future 167 was released on the March 5th.

The Amiga Future 167 was released on the March 5th.
The Amiga Future 167 was released on the March 5th.

The Amiga Future 167 was released on the March 5th.
More informations

« 

Service

« 

Search




Advanced search

Unanswered topics
Active topics
« 

Social Media

Twitter Amigafuture Facebook Amigafuture RSS-Feed [german] Amigafuture RSS-Feed [english] Instagram YouTube Patreon WhatsApp
« 

Advertisement

Amazon

Patreon

« 

Partnerlinks

Cybernetix

Description: from Amiga Game Reviews

Categories: [EN] Eng_Reviews

Link to this article: Select all

[url=https://www.amigafuture.de/app.php/kb/viewarticle?a=1539&sid=1686c1154f9ac165ea7aa25f5b21c9af]Artikeldatenbank - Cybernetix[/url]

Title: Cybernetix
Developer: Vision Software
Year of Release: N/A
No. Players: 1-2
Graphics: * * * *
Control: * * *
Sound: * *
Genre: Side-scroll shooter

I apologize in advance for the rather long 'Main Theme' music!

Bred from classics such as Project X and Starray, this low-budget game does hold its own.. quite well. The developers have certainly made a lot of enemy ship types for this title!
It is your typical side-scrolling arcade shooter, considerably better than Apidya by Team 17, but the game can get rather dull. There are no real goals or different objectives and as far as I can tell, every level you do the same thing!
You must 'clear' each sector by destroying all of the asteroids present at the start of the level. Don't do it fast enough, 'attack waves' will enter the sector intent on killing you, and so to clear the sector, you have to kill all of them! If you take too long, then the sector may be packed full of enemies!
Boss levels are unique and the bitmap ships are well designed and detailed, but the game lacks drive as you get further and further, as it becomes clear you are just doing the same thing over and over again with no real feeling of achievement.
The sound too, is rather dull. Always the same exploding noise, shooting noise, and the music isn't great - hence the apology!
Still, better than a Team 17 title, that's good going! I would still recommend Project X out of all side-scrolling shooters!