The Amiga Future 148 was released on the January 11th.
In a few days time the first and the biggest from the thousands of Toth planet remains will hit Bataar planet and it will turn Bataar into the burning tarch. The conveyors and war ships are caring Moroi technicians and the equipment. The bas ship is equipped with complicated devices necessary to open the superspace tunnel. Such a tunnel is vital to move fast and to reach the destination point. The Moroi expedition directs towards the second planet in Antares system. There is sitiated informal Zelds mine colony. The Moroi people exodus has startet.
The aim of the play
Two races fight for the domination over the strange conquered planet. It is the main aim of the Exodus game. The player chooses the one of the races and he has to finish successfully 20 missions, which form one campaign. Each mission means the different operation area. There are about 20 units as well as the same numbers of buildings at the player disposal. They are introduced gradually in dependence of the achieved progress.
- 030 CPU
- graphic system: AGA or graphic card
- 16 MB FAST memory (for gfx card 17 MB)
- 1.5 MB ChHIP memory
- CD-ROM 4x speed
- AmigaOS 3.x
- 040+ CPU
- 32 MB FAST memory
- CD-ROM 8x speed