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The Amiga Future 146 was released on the September 3rd.

The Amiga Future 146 was released on the September 3rd.
The Amiga Future 146 was released on the September 3rd.

The Amiga Future 146 was released on the September 3rd.
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Amiga Future Aktion: Probeheft für 1 Cent
Im Augenblick gibt es im Shop unter https://www.amigashop.org die Möglichkeit ein Probeheft der Amiga Future für 1 Cent (+ Versandkosten, inkl. MwSt.) zu bestellen.

Amiga Future Promotion: Sample issue for 1 cent
We have a special offer for all of you who’ve gotten a taste of it: Right now you can order an Amiga Future issue for 1 cent (plus shipping costs and included VAT) at https://www.amigashop.org.

Gamescom Digital: https://gamescom.amigafuture.de

  • Games
  • 1998
  • Frank Otto
  • APC&TCP
  • commercial
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    https://www.amigafuture.de/app.php/asd/?asd_id=2440&sid=7570d9065443bba7bddd8b2e7cfdd808
  • AndreasM

Your mission is to guide up to three marbles around walls to the exit by placing arrows. But before you can leave the level your marbles must collect the items and solve some little puzzles to reach the objects and the exit. Teleports, shields, rails and other items help you on your mission.

The fourth marble (which is grey) is controlled by the computer and wants to destroy your marbles.

With the included editor you can create your own levels by simply clicking some gadgets. Another feature is that you can use your own graphics from any IFF paint program. With this it's possible to use figures instead of marbles. Or just paint anything you want! Marblelous 2 will look like a new game if you change all graphics! With the editor you can also define time and other features of every level. You can even choose passwords.

System requirement:

Marblelous 2 requires 1 MByte Ram, and therefore runs on all Amigas, supports all Graphic Chipsets (OCS/ECS/AGA) and of course Graphic Boards.


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