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Amiga Future

Amiga Future Forum Index -> ASD -> Games -> Distributor APC&TCP -> Developer MantaSoft -> Detail Pictris
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Pictris
Category Games
Publishing Year 2000
Developer MantaSoft
Distributor APC&TCP
Publishing type commercial
 
Directlink to this http://www.amigafuture.de/asd.php?asd_id=2459&sid=045ea6ab328eeb1ed73b8ab294043b83
Posted by AndreasM
 
ictris is a highly addictive, involving puzzle game. The object of it is simple, you are given a blank grid and you must find a picture hidden within it. To make it easier, you are given the numbers of consecutive blocks in the rows and columns to use to solve the picture.

Although this may seem simple, whenever you make a mistake time is deducted from your clock. If you run out of time, then you'll have to start that level again. All your attempts are recorded automatically, and hi-scores are kept.

The game is divided into 3 separate difficulty levels, and a tutorial mode.

Although the first time you play it, it may seem difficult to play, after you get the hang of it (pay close attention to the tips in the guide file and tutorial) you'll find it very rewarding, and hard to put down :)

System requirement:

Pictris requires an 020+ Amiga with AGA or a GFX card, and at least 1.4 megs of free chip and 4 megs of fast. It is released on CD only, but can be run without installing to hard drive. (it does need somewhere with write access for save files however).
 
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More contents:
The following will display all joined contents from other parts based to the entry above
Downloads
Spiele Demoversionen:  Pictris Demoversion
Article
 Interview:  APC&TCP (Amiga Future 19)
 Interview:  APC&TCP (No Risc No Fun vom 3.2.2001)
 Interview:  Andreas Magerl (No Risc No Fun vom 7.9.2000)
 Interview:  MantaSoft (vom 7.4.2000 von Christian Kötzle)
 Testbericht:  Pictris (Amiga Aktuell Ausgabe 9/2000)
 Testbericht:  Pictris (Amiga Future 26)
Links
APC&TCP



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